Games: Wild Arms 5 |
- Release Date: August 28, 2007
- Genre: Role-Playing
- Style: Third-Person 3D RPG
- Similar Games: Legaia 2: Duel Saga (PlayStation 2), Arc the Lad: Twilight of the Spirits (PlayStation 2), Dragon Quest VIII: Journey of the Cursed King (PlayStation 2), Wild Arms 4 (PlayStation 2)
Game Description
Developed for the 10th anniversary of the series, Wild Arms 5 follows a group of young travelers as they fight for their dying land. Players guide the rag-tag bunch of heroes through a 3D world full of adventure and combat. While jumping, sliding, and stomping through the environment to complete the main objective, gamers can also engage in mini-games and side quests for money and rare items. Although the story revolves around new characters, the HEX battle system returns and several known avatars make cameo appearances during the game. Duel-pistol wielding skills make their debut in Wild Arms 5, and allow gamers to shoot different bullets that solve puzzles located throughout the adventure.~ Gracie Leach, All Game Guide
Production Credits
Lead Game Designer: Koichi Shirasaka; Character Designer: Tomomi Sasaki; Original Story: Kaoru Kurosaki; Scenario: Hirokazu Taki; Battle Designer: Koichi Shirasaka; Field Designer: Kazunori Murakami, Kan Akuzawa, Tetsuya Sugiyama, Koichi Shirasaka; Scenario Assistant: Eriko Kudoh, Tomomi Inoue; Event Designer: Hiroki Ishii, Eriko Kudoh, Kan Akuzawa, Tetsuya Sugiyama, Tomomi Inoue; Field Programmer: Yusuke Wakigawa, Kiyoshi Tsukada, Satoshi Kodaira], Shuichiro Fukumaru, Ryuij Shitoh; Battle Programmer: Hiroshi Yamaki, Takaaki Sohno; Event Programmer: Ryuij Shitoh, Satoshi Kodaira, Takaaki Sohno; Interface Programmer: Hiroshi Yamaki, Kiyoshi Tsukada, Junichi Ishiba; Sound Programmer: Junichi Ishiba; Movie Programmer: Junichi Ishiba; VU Programmer: Makoto Ochi; Event Scripter: Shuichiro Fukumaru, Satoshi Kodaira, Ryuij Shitoh, Junichi Ishiba; Programming Support: Takao Suzuki; Art Director: Takayuki Yabubayashi; Monster Designer: Tetsuya Ookubo, Takayuki Yabubayashi, Yuta Ootani, Kosuke Moritake, Rie Kawamoto; Guardian Designer: Shinya Tokunaga; Sub-Character Designer: Masae Hanazawa; Alternate Costume Designer: Hidefumi Kataoka, Shinya Tokunaga; Product Designer: Hidefumi Kataoka, Tetsuta Ookubo, Naoki Ozaki; Badge Designer: Yukiyoshi Moti; Character Modeler: Shinya Tokunaga, Kaori Usui, Kazuyuki Kumazoe, Sanae Itoh, Shunsuke Fujii, Hideyuki Kido; Character Texture Artist: Shinya Tokunaga, Jun Sekine, Hidefumi Kataoka, Toru Saitoh, Yuta Ootani, Tomoyuki Iwakuro, Ayumi Yano, Shunsuke Fujii, Hideyuki Kido; Concept Artist: Wataru Kamiya, Takeshi Tomiwaki, Hiroyuki Ogino, Rie Kawamoto; Field Object Designer: Takayuki Yabubayashi; Field Modeler: Daisuke Miura, Naoya Teduka, Shunsuke Fujii, Hideyuki Kido, Yuuto Nishioka; Field Texture Artist: Takeshi Tomiwaki, Takayuki Yabubayashi, Hiroyuki Ogino, Toru Saitoh, Daisuke Miura; Battle Scene Artist: Kosuke Moritake, Jun Sekine; Effects Artist: Yutaka Kunimoto, Yukiyoshi Mori, Shu Takenaka, Naoki Ozaki; UI Designer: Naoki Ozaki; Character Animator: Masaya Kobayashi, Kosuke Moritake, Yuuki Akaba, Masae Hanazawa, Jun Sekine, Tomoyuki Iwakuro, Shunsuke Fujii, Hideyuki Kido; Storyboard Artist: Hiroki Ishii, Masae Hanazawa; Event Animator: Kazuyuki Kumazoe, Hidefumi Kataoka, Sanae Itoh, Kaori Usui, Kosuke Moritake, Minechika Kitai, Mari Hamada, Satoshi Kawazu, Taeko Ebina, Yuuto Nishioka, Masae Hanazawa, Jun Sekine, Yuta Ootani; Graphics Production: Rise-On, Highwaystar Co Ltd.; Sound Composer: Masato Kouda, Noriyasu Agematsu; Recording and Mixing Engineer: Hiroshi Tokunaga, Hisayoshi Kondoh; Production Assistant: Daisuke Kikuta, Kazuya Taniguchi; Strings: Masatsugu Shinozaki; Guitar: Kazuhisa Negishi, Nozomu Kanow, Hiroshi Imaizumi; Electric Bass: Hitoshi Watanabe; Flute, Picclo, Tin Whistle: Takashi Asahi; Oboe: Hiroshi Shibayama; Whistle: Hiromi Sano; Vocals: Eri Sugai; Violin: Takuya Mori; Session Coordination: Jin Kano; Opening Theme: "Crystal Letter"; Lyrics: Hibiki; Music: Miki Fujisue; Vocals: Nana Mizuki; Music Producer: Tomonobu Kikuchi; Lead Sound Designer: Junko Sano; Sound Designer: Hiroyuki Kasuya, Makoto Yamaguchi, Tomohiro Imura; Sound Library Team: Isamu Terasaka, Hiroshi Yamamoto, Mitsuteru Furukawa, Tomohiro Ito; Sound Producer: Shinpei Yamaguchi; International Coordinator: Masaaki Doi; Assistant Director: Harumi Umezawa; Director: Nobukazu Satoh; Producer: Akifumi Kaneko, Eitaro Nagano, Kentaro Motomura; Executive Producer: Takashi Fukushima, Yasuhide Kobayashi, Takahiro Kaneko; Supervisor: Fumiya Takeno, Masatsuka Saeki, Tomikazu Kirita; English Text Translation: 8-4 Ltd.; Coordinator: John Ricciardi, Hiroko Minamoto; Lead Translator: Andrew Church; Editor: Chris Mackenzie; Translator: Kevin Gifford, Casey Lee, Nathaniel Guy; Voice Direction and Engineering: Keith Arem; Dialogue Editor: Kevin Patzelt, Matt Lemberger, Byron Evora; Voice Production Coordinator: Valerie Arem; Voice-Over Supervision: Aksys Games Localization Inc.; Company #1: Xseed Games; Localization Specialist: Michael Engler; Assistant Product Manager: Kenji Hosoi; Assistant Marketing Manager: Jimmy Soga; Sales & Marketing: Ken Berry; Finance: Kenzo Nogimura; President: Jun Iwasaki; Game Tester: Michael Stamps, Ian Siparsky, Ian Thorpe, John Lockwood








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